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About Digital Art / Hobbyist Peter Sdobnov41/Male/United Arab Emirates Groups :iconfractasm: Fractasm
 
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Long time ago (during the 2011 new year holidays, to be precise), while thinking about how would I want a new/better fractal editor to look like, I got this idea.
I wanted to be able to combine different transformations in different ways, but I didn't want to get lost while tracing lines (like here, for example) - the usual way of putting nodes everywhere and linking them together did not sound good for me.

Instead, I decided to place things on screen in the order of calculation:
- the calculation goes from top to bottom
- transformations on the same level are either all calculated at the same time - like with Sum here, or only one of them is calculated - like in Choice back there (that's how it looked like 3 years ago :))

editor-UI-2016 by Zueuk

What you see above is a slightly non-trivial "final transformation" for a hyperbolic tiling I made a few months ago.
I certainly find it much easier to work with this, than to manage "xaos links" in Apophysis.

Besides, as I have already said some time before - everything is a transformation. Including the "Sum" - which is a transformation that contains other transformations. This means that it is possible to put anything - not only a simple transformation, but a random choice (also contains other transformations), or another sum inside it.

And finally, here's a low-ish quality render, just to demonstrate the result:
example-FX by Zueuk

Just in case somebody tries to reproduce this in Apo :slow: "Murl" here is the Apo plugin murl2, and the "Sum" part should actually be a "disassembled" version of my old plugin named polypolar. The tiling itself is obviously a 7x3 hypertile.
Amber Dahlia by Zueuk
Amber Dahlia
I have spent way too much time coloring this one, and still feel like it's not enough :crazy: but... I'd better draw the line here.
There is quite a lot of these flowers already, and I still have a few unfinished ones... but perhaps it's time to move on :plotting:
Loading...
Long time ago (during the 2011 new year holidays, to be precise), while thinking about how would I want a new/better fractal editor to look like, I got this idea.
I wanted to be able to combine different transformations in different ways, but I didn't want to get lost while tracing lines (like here, for example) - the usual way of putting nodes everywhere and linking them together did not sound good for me.

Instead, I decided to place things on screen in the order of calculation:
- the calculation goes from top to bottom
- transformations on the same level are either all calculated at the same time - like with Sum here, or only one of them is calculated - like in Choice back there (that's how it looked like 3 years ago :))

editor-UI-2016 by Zueuk

What you see above is a slightly non-trivial "final transformation" for a hyperbolic tiling I made a few months ago.
I certainly find it much easier to work with this, than to manage "xaos links" in Apophysis.

Besides, as I have already said some time before - everything is a transformation. Including the "Sum" - which is a transformation that contains other transformations. This means that it is possible to put anything - not only a simple transformation, but a random choice (also contains other transformations), or another sum inside it.

And finally, here's a low-ish quality render, just to demonstrate the result:
example-FX by Zueuk

Just in case somebody tries to reproduce this in Apo :slow: "Murl" here is the Apo plugin murl2, and the "Sum" part should actually be a "disassembled" version of my old plugin named polypolar. The tiling itself is obviously a 7x3 hypertile.

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Zueuk
Peter Sdobnov
Artist | Hobbyist | Digital Art
United Arab Emirates
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:iconlukasfractalizator:
LukasFractalizator Featured By Owner Oct 21, 2016  Hobbyist Digital Artist
Glad you're back here! ;)
Reply
:iconkoerner:
Koerner Featured By Owner Sep 18, 2016
after having been off DA for a long while, it's good to see someone familiar still making art.  Great work now and then. :) 
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:iconlupsiberg:
Lupsiberg Featured By Owner Sep 18, 2016   General Artist
Hi Peter,
Welcome to :iconbeingblue:
I'm very pleased to have you as a member!
Greetings, Karin :iconblhplz:
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:iconpsion005:
psion005 Featured By Owner Sep 16, 2016  Hobbyist Digital Artist
:iconyeope1plz::iconyeope2plz::iconyeope3plz:
:iconstewie1plz::iconstewie2plz::iconnope2plz:
:iconstewie3plz::iconstewie4plz::iconyeope4plz:

OMGlob bro we are back :highfive:
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:iconzueuk:
Zueuk Featured By Owner Sep 16, 2016  Hobbyist Digital Artist
hey Andrew! :wave: long time no see, how are you?
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:iconzueuk:
Zueuk Featured By Owner Aug 16, 2016  Hobbyist Digital Artist
Thanks everyone for the greetings!

Now back to coding... :pc:
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:icondctoe:
dctoe Featured By Owner Aug 15, 2016  Professional Digital Artist
Happy Birthday!  Five Nights at Freddys 2- Chicas Cupcake -Icon GIF 
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:iconboot-cheese-3000:
boot-cheese-3000 Featured By Owner Aug 15, 2016
Happy Birthday Peter!!!!! :iconhappybirthdaysignplz::iconbirthdaycakeplz::party::airborne::dance::boogie:
Reply
:iconjhantares:
jhantares Featured By Owner Aug 15, 2016
Free Birthday Icon Blower fella (Party) fella's Gobbler (Party)

Hope you like the cake. :) (Smile)
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:iconxantipa2:
Xantipa2 Featured By Owner Aug 15, 2016
Happy Birthday :iconbouquetplz:
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